Staff Backend Engineer - Golang
- Salary
- Not stated
- Level
- Staff
- Work type
- Remote · France only
- Visa
- Not stated
Open. First seen 12 October 2026.
The team: Engineering & Data HIRES STEADILY
This role is one of 8 open in Engineering & Data. 3 were posted in the last 30 days and the oldest in August: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
AWS (7 of 8), Machine Learning (5 of 8), Terraform (5 of 8), Kubernetes (4 of 8), Python (4 of 8), SQL (4 of 8), Airflow (3 of 8)
OTHER ROLES ON THIS TEAM
- Senior Security Engineer posted Sep 28
- Senior Cloud Infrastructure Engineer posted Sep 22
- Senior Data Engineer - Central Data & Analytics Team posted Aug 12
- Senior Data Analyst - Growth posted Aug 5
- Senior/Staff Unity Engineer posted Jun 30
- Backend Engineering Lead (TypeScript /Node.js) posted Apr 3
- Lead Data Scientist - BI Prediction posted Aug 28
From the team and dates on Voodoo's own job board.
About the role
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
You will be a part of a team of 5 engineers, working on the gaming backend platform. This team collaborates closely with all departments of the company, including Core Gaming, Live Gaming and Engineering & Data.
Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. The Engineering & Data team builds innovative tech products and platforms to support the growth of their gaming and consumer apps.
This team is a crucial part of Voodoo’s transition from Hyper-Casual games to Hybrid, Casual & Mid-Core. The backend platform has helped big titles like Mob Control & Block Jam 3D achieve amazing growth. In the next phase of evolution, we want to scale this platform to our upcoming promising titles. The objective is to scale the most common features as well as develop new features based on studios'.
This position can be fully remote in any EU country.
Role
You will work on the backend platform supporting highly scalable mobile games, played by millions of people every day. You will work closely with client-developers & game designers starting from feature design to delivery, validation, and iteration.
The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang). To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions.
- 7+ years of backend development experience
- Strong knowledge of computer science fundamentals
- Extreme fluency in Golang
- Mastery of SQL and NoSQL
- Background in high-scale systems
- Understanding of Unix-like environments
- Experience working in cross-functional agile teams
Profile
- Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments.
- Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders.
- Ability to be self sufficient and work autonomously.
- A deep interest in game development is a plus.
Benefits
- Competitive salary based on experience
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Premium healthcare coverage with SideCare, 100% covered for you and your family
- Wellness activities in our Paris office
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