Gameplay Engineer (World of Warships)
- Level
- Mid
Not stated in the posting: salary, work type, visa.
Open. First seen 13 October 2026.
About the role
Job Overview
Wargaming is looking for a Gameplay Engineer to work in the World of Warships Meta Team in our Belgrade office.
The Meta Team develops and maintains long-term, player-facing systems, including meta-gameplay activities, player progression and property, combat missions, achievements, and statistics. The work spans the game client and supporting backend systems, focusing on meta-gameplay rather than moment-to-moment combat.
Most feature and business logic is written in Python. We value clear thinking, the ability to understand unfamiliar systems, and a willingness to learn more than experience with any particular framework. You will join through a proven onboarding path and progressively take ownership of feature delivery in a large, established system.
What will you do?
- Own features from requirements clarification and design through implementation, release, and maintenance
- Develop and maintain meta-gameplay features across client and backend systems
- Work with persistent state, asynchronous flows, and integrations
- Investigate bugs, state inconsistencies, and production issues
- Collaborate with game design, product, QA, production, and engineering teams
What are we looking for?
- Practical software development experience, professional or through substantial self-directed projects
- Ability to understand and safely modify unfamiliar code
- Understanding of data modelling, stateful and asynchronous applications
- Ability to clarify requirements and communicate technical findings clearly
- Self-directed learning, curiosity, and strong communication skills
- Technical English for documentation, code, and comments
- Readiness to work in Belgrade, Serbia
Technology stack
- Game server/client development: Python 2.7, proprietary pipelines
- Web development: Python 3.10+, asyncio
What additional skills will help you stand out?
- Experience with FastAPI or Django
- Knowledge of Golang or C++
- Understanding of frontend development with JavaScript/TypeScript
- Experience maintaining long-lived production systems
- Experience diagnosing concurrency, state, or integration issues
- Experience with generated code or schema-driven systems
- A game mod, private server, bot, emulator, or reverse-engineering project
We are looking forward to welcoming specialists to the team. We are ready to mentor you and help with everything you may need to succeed in the role.
Work mode
- Hybrid (3 days of work from the office).
- This role isn't eligible for relocation & immigration support.
Benefits
Wargaming's standard text
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
- Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
- Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
- Sick Leave Compensation, Maternity Leave Benefits
- Premium Private Health Insurance
- Career development and education opportunities within the company
- English clubs and platform for learning languages
- Mental well-being program (iFeel)
- Commuting allowance
- Company events
- FitPass membership
- Discounts for employees
- Personal Gaming Account
- Coffee, fruits, and snacks in the office
- On-site canteen with subsidized prices for food and drinks
- Seniority Awards
- Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming's standard text
Please submit your CV in English to ensure smooth processing and review.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
What this role asks for
Standard for software engineering roles
Python
Common in software engineering postings at any company.
78% of this description is written for the role. The rest is Wargaming's standard text, folded away below.
Read against Wargaming's other open postings on this site.
The team: WoWS Development (10005128) HIRES STEADILY
This role is one of 10 open in WoWS Development (10005128). 4 were posted in the last 30 days and the oldest in August: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Python (5 of 10), CI/CD (4 of 10), CSS (2 of 10), Docker (2 of 10), Elasticsearch (2 of 10), Figma (2 of 10), Grafana (2 of 10)
OTHER ROLES ON THIS TEAM
- Economy Game Designer (World of Warships, PC) posted Oct 16
- Senior Frontend Engineer (World of Warsips, PC) posted Oct 9
- UI Designer (World of Warships, PC) posted Oct 5
- UI Designer (World of Warships, PC) posted Oct 5
- Performance QA Team Lead (World of Warships, PC) posted Sep 16
- Performance QA Team Lead (World of Warships, PC) posted Sep 16
- UI/UX Designer (World of Warships Franchise) posted Sep 15
- Senior Performance QA Engineer (World of Warships, PC) posted Aug 13
- Senior Performance QA Engineer (World of Warships, PC) posted Aug 12
From the team and dates on Wargaming's own job board.
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