Engine Programmer Intern
- Level
- Intern
Not stated in the posting: salary, work type, visa.
Open. First seen 22 October 2026.
About the role
Epic Games's standard text
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.
ENGINE PROGRAMMER INTERN
What You'll Do
Epic Games is looking for an Engine Programmer Intern to join them for the 2027 season. Working on our Fortnite Online team, you'll be supporting a multitude of systems and features for our Engine and Fortnite.
If it's an online game feature, we touch it. Epic engineers wear many hats. As an intern, you are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you!
In this role, you will
- Work closely with the Fortnite Online team (FNO) by architecting, developing, and maintaining shared online gameplay technology
- Contribute to the online systems and toolsets used by licensees in the Unreal Engine as well as online features and services used by Fortnite and other games at Epic
- Develop solutions to various technical challenges from initial concept to final shipped code and ensure that it is stable for our players once released
What we're looking for
- Bachelor's degree in Computer Science or a related discipline required, with strong analytical thinking and problem-solving skills strongly desired
- Demonstrable proficiency in object-oriented programming and C++ required, with familiarity with Java considered a plus
- Demonstrable knowledge of networking, REST, and utilizing back-end services with resiliency in mind
- Demonstrated interest in online multiplayer games, and interest in games as a service also a plus
- Familiarity with Unreal Engine or UEFN is strongly desired
- Technical portfolio demonstrating programming work in a student or internship environment, or game/feature development, with examples of code and experience developing online features, tools, or other relevant projects strongly desired
- Strong preference for demonstrating AI usage and leveraging LLMs for code and tooling development
This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.
Epic Games's standard text
As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
What this role asks for
Particular to this role
Java · LLM
Rare in Epic Games's other 115 open postings.
In most of Epic Games's ads
Unreal Engine
Named in most of its open postings, whatever the role.
79% of this description is written for the role. The rest is Epic Games's standard text, folded away below.
Compared with Epic Games's other open jobs.
The team: Engineering Generalist HIRES STEADILY
This role is one of 19 open in Engineering Generalist. 9 were posted in the last 30 days and the oldest in May: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (19 of 19), C++ (16 of 19), WebRTC (3 of 19), Java (2 of 19), Rust (2 of 19)
OTHER ROLES ON THIS TEAM
- Senior Tools Programmer, UI & AI Workflows posted Oct 20
- Senior Tools Programmer, UI & AI Workflows posted Oct 20
- Senior Tools Programmer, UI & AI Workflows posted Oct 20
- Senior Tools Programmer, UI & AI Workflows posted Oct 20
- Senior Programmer, Graphics Tools posted Oct 7
- Senior Programmer, Graphics Tools posted Oct 5
- Senior Programmer, Graphics Tools posted Oct 5
- Senior Programmer, Graphics Tools posted Oct 5
- Senior Programmer, Graphics Tools posted Oct 5
- Tools Programmer Intern posted Sep 18
- Backend Services Programmer Intern posted Sep 10
- Engine Programmer Intern posted Aug 20
- Tools Programmer Intern posted Aug 20
- Senior Desktop Applications Engineer posted Aug 3
- Senior Desktop Applications Engineer posted Aug 3
- Senior Software Programmer, Audio Engine posted May 7
- Senior Software Engineer, Audio Engine posted May 7
- Senior Software Programmer, Audio Engine posted May 7
From the team and dates on Epic Games's own job board.
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