Member of Technical Staff — Developer Technology
- Salary
- $200,000 - $400,000
- Level
- Staff
- Work type
- On-site · Palo Alto
Not stated in the posting: visa.
Open. First seen 22 October 2026.
About the role
About the Role
RadixArk is seeking a Member of Technical Staff, Developer Technology (DevTech) to make LLM inference and training dramatically faster, cheaper, and more accessible on modern GPU hardware. Our systems sit at the center of how modern AI is served and trained: SGLang is a high-performance inference engine that serves trillions of tokens daily across leading AI companies and research labs, and Miles is our reinforcement-learning post-training framework for large-scale LLM and MoE models. Your work directly advances our mission to democratize AI: every improvement you ship lowers the cost and raises the ceiling of what developers everywhere can build.
As our technical face to a community of expert users and partners, you'll push the performance of SGLang and Miles through the lens of real production workloads. You'll profile and optimize GPU performance, enable new models and hardware, build kernels, deliver day-0 model support, and push the limits of inference and training. Working in close partnership with leading teams across the ecosystem, you'll turn their hardest, most ambiguous problems into concrete wins and clear guidance, and feed those improvements back into our systems and future roadmap.
Key Responsibilities
- Accelerate AI workloads. Profile and optimize GPU performance for real production workloads on current and next-generation hardware, root-causing bottlenecks from kernels to distributed multi-node systems.
- Go deep in one or two focus areas. The team collectively covers the full stack; each engineer specializes in one or two tracks:
- Inference performance: engine tuning, benchmarking, long-context and multi-turn optimization, parallelism strategy, production debugging
- Kernels and model/hardware enablement: custom CUDA/ROCm/Triton kernels, low-precision quantization, day-0 support for new models on new silicon
- Speculative decoding: draft-model training, acceptance-rate tuning, cross-platform kernel adaptation
- Training systems: RL post-training with Miles, FP8 training, elasticity, long-rollout and long-context efficiency
- Partner directly with the ecosystem. Turn ambiguous, high-stakes problems from expert engineers at our key partners into concrete wins, clear technical guidance, and reproducible cookbooks.
- Enhance SGLang and Miles. Feed user-driven improvements back into our open-source systems and roadmap, so every win compounds across the ecosystem.
Qualifications
Minimum Requirements
- 4+ years of experience in GPU systems, LLM infrastructure, or performance engineering.
- Strong profiling and debugging skills: able to root-cause performance and correctness issues across the stack.
- Hands-on GPU programming experience in at least one of CUDA, ROCm, or Triton, and willingness to work across platforms.
- Strong programming skills in Python plus C++ or CUDA.
- Comfortable making progress on hard, ambiguous problems with little context to start from, and fast to ramp into unfamiliar systems, codebases, and domains.
- Ability to translate ambiguous asks into clear technical plans, verified cookbooks, and actionable recommendations, and to communicate credibly with expert engineering audiences.
Preferred (Bonus) Qualifications
- Deep familiarity with LLM inference internals: distributed serving, parallelism, routing, KV-cache management, scheduling.
- Experience with low-precision quantization and inference/training (FP8, INT8/INT4; NVFP4 or MXFP4 a strong plus).
- Experience writing and optimizing custom GPU kernels.
- Practical familiarity with speculative decoding methods such as Eagle, DFlash, or DSpark.
- Working knowledge of large-scale distributed training: pre-training, SFT, RL post-training, elasticity, long-context workloads.
- Experience optimizing across both NVIDIA and AMD platforms.
- Hands-on experience with SGLang, Miles, vLLM, TensorRT-LLM, Megatron, or comparable frameworks; contributions to open-source AI/ML projects.
RadixArk's standard text
About RadixArk
RadixArk is an infrastructure-first company built by engineers who've shipped production AI systems, created SGLang (30K+ GitHub stars, the fastest open LLM serving engine), and developed Miles (our large-scale RL framework). Founded by AI infrastructure veterans from xAI and NVIDIA, we're on a mission to democratize frontier-level AI infrastructure by building world-class open systems for inference and training. Our team has optimized kernels serving billions of tokens daily, designed distributed training systems coordinating 10,000+ GPUs, and contributed to infrastructure that powers leading AI companies and research labs.
Compensation
Depending on background, skills, and experience, the expected annual salary range for this position is $200,000 - $400,000 USD + equity.
Equal Opportunity
RadixArk is an Equal Opportunity Employer and is proud to offer equal employment opportunity to everyone regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, veteran status, and more.
What this role asks for
In most of RadixArk's ads
C++ · GitHub · LLM · Python
Named in most of its open postings, whatever the role.
87% of this description is written for the role. The rest is RadixArk's standard text, folded away below.
Compared with RadixArk's other open jobs.
The team: Member of Technical Staff HIRES STEADILY
This role is one of 14 open in Member of Technical Staff. 1 was posted in the last 30 days and the oldest in December: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
LLM (14 of 14), GitHub (13 of 14), Python (11 of 14), C++ (8 of 14), CUDA (8 of 14), Golang (4 of 14), Machine Learning (4 of 14)
OTHER ROLES ON THIS TEAM
- Member of Technical Staff — Backend/API Platform posted Oct 21
- Member of Technical Staff — Security posted Sep 18
- Member of Technical Staff — Inference-Multi-Hardware posted Aug 3
- Member of Technical Staff — Developer Experience posted Jul 23
- Member of Technical Staff — Performance posted May 17
- Member of Technical Staff — Product posted May 7
- Member of Technical Staff — Reliability-CI Infrastructure posted Apr 20
- Member of Technical Staff — Inference-Kernel, Compiler & Communication posted Feb 17
- Member of Technical Staff — Training posted Feb 17
- Member of Technical Staff — Inference-Multimodal & Diffusion posted Feb 17
- Member of Technical Staff — Inference-Core Engine posted Feb 17
- Member of Technical Staff — Cluster Infrastructure & Supercomputing posted Feb 17
- Member of Technical Staff — Inference-TPU posted Dec 30
From the team and dates on RadixArk's own job board.
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