Senior Software Development Engineer in Test (SDTE)
- Level
- Senior
- Work type
- Remote · Brazil only
Not stated in the posting: salary, visa.
Open. First seen 27 October 2026.
About the role
We're looking for an exceptionally talented Senior SDET join our Side São Paulo Team, where you will design, build, and own our regression automation framework across iOS, Android and Web platforms. This is an exciting opportunity for someone to come in to a builder and leadership role, with the resources and stability of a mature engineering org, but the autonomy and blank-slate opportunity to architect our test automation infrastructure the right way. You'll set the technical direction for test automation, partner directly with mobile and web engineering leads, and raise the quality bar across the org.
- Architect and build a unified test automation framework from the ground up that supports iOS, Android, and Web clients, minimizing duplication of test logic across platforms where possible.
- Own regression test case generation strategy - analyze existing manual test suites, user flows and product requirements to identify and codify high-value regression scenarios, and define the process for keeping the suite current as the product evolves.
- Implement and maintain UI, API, and integration test suites using tools such as Maestro/XCUITest/Espresso (mobile) and Playwright/Cypress/Selenium (web).
- Design and integrate automated test suites into CI/CD pipelines (e.g., Buildkite, GitHub Actions) to enable fast, reliable feedback on every build.
- Establish test data management, environment provisioning, and reporting strategies to keep the automation suite stable and maintainable at scale.
- Own triage and reduction of test flakiness - set the standard for what "reliable" means for the automation suite and hold the line on it.
- Define and report on quality metrics (coverage, pass rate, flake rate, execution time) to engineering leadership, and use them to drive prioritization.
- Partner with product and engineering leads to translate feature specs and acceptance criteria into automated test case suites, influencing testability during design.
- Mentor and set technical direction for other engineers on testability best practices (e.g., writing testable code, dependency injection, accessible UI locators)
- Evaluate and evolve tooling and framework architecture to keep pace with mobile OS and web framework changes, making build-vs-buy calls as needed.
Requirements
What We're Looking For
- 6+ years of experience as an SDET, QA Automation Engineer, or Software Engineer with a
strong testing focus, including experience owning automation architecture end-to-end
- Proven track record building test automation frameworks from scratch for mobile (iOS and/or
Android) and web applications, ideally at more than one company or major initiative
- Deep, hands-on experience with mobile automation tools: Maestro, XCUITest, Espresso, or
equivalent (deep XCUITest expertise is a strong plus for senior candidates)
- Deep, hands-on experience with web automation tools: Playwright, Cypress,
Selenium/WebDriver, or equivalent
- Strong programming skills in at least one of: TypeScript/JavaScript, Java, Kotlin, Swift, or Python
- Experience designing and integrating automated tests into CI/CD pipelines, including diagnosing
pipeline-level flakiness and build/test failures
- Strong grasp of test design techniques (equivalence partitioning, boundary analysis, risk-based
test prioritization) and the judgment to apply them at scale
- Experience with API testing (REST, contract testing) as part of end-to-end coverage
- Comfortable with version control (Git) and collaborative development workflows (PR review,
branching strategies)
- Demonstrated ability to mentor engineers and influence testing practices beyond your own
individual contributions
- A bias toward action - comfortable making pragmatic architectural tradeoffs and iterating rather
than waiting for a perfect spec
- Excellent communication skills - able to clearly report quality risks and automation gaps to both
engineers and leadership stakeholders
Nice to Have
- Experience with cross-platform test strategy (shared test logic/page-object patterns across
iOS/Android/Web)
- Exposure to performance and accessibility testing
- Experience with Appium for cross-platform mobile UI automation
- Background scaling test automation at a growth-stage or fast-moving product org
- Experience with cloud device farms (BrowserStack, Sauce Labs, Firebase Test Lab)
- Prior experience as a technical lead or automation architect on a QE team
Benefits
Competitive base salary
- annual leave plus public holidays
- Professional development support and learning opportunities
- International exposure across global teams and clients
- A collaborative, people-first culture within a growing global organization
About Side
Who we are:
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Side's standard text
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Side's standard text
For more information, visit . www.side.inc
What this role asks for
Standard for QA / testing roles
Python · Test Automation
Common in QA / testing postings at any company.
96% of this description is written for the role. The rest is Side's standard text, folded away below.
Compared with Side's other open jobs.
The team: CoDev HIRES STEADILY
This role is one of 20 open in CoDev. 4 were posted in the last 30 days and the oldest in April: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (17 of 20), Unity (10 of 20), C++ (3 of 20), Git (3 of 20), JavaScript (3 of 20), Playwright (3 of 20), HTML (2 of 20)
OTHER ROLES ON THIS TEAM
- Level Designer posted Oct 23
- PixiJS Game Developer posted Oct 1
- Unreal Engine (UE) Engineer - Switch posted Sep 29
- Web Game Developer posted Sep 28
- Cinematic Technical Animator posted Sep 28
- Senior Technical Combat Designer posted Sep 18
- Technical Designer posted Sep 9
- Senior Designer posted Aug 27
- Technical Designer posted Aug 27
- Audio Designer - Talent Pool (LATAM) posted Sep 23
- Audio Designer - Talent Pool (MEA) posted Sep 23
- Audio Designer - Talent Pool (EU) posted Sep 23
- Audio Designer - Talent Pool (APAC) posted Sep 23
- Animation / Technical Animator -Talent Pool (EU) posted Aug 20
- Design - (Various Disciplines) - Talent Pool (MEA) posted Aug 20
- Animation / Technical Animator -Talent Pool (MEA) posted Aug 20
- Animation / Technical Animator -Talent Pool (LATAM) posted Aug 20
- Game Design - (Various Disciplines) - Talent Pool (APAC) posted Aug 8
- Animation / Technical Animator - Talent Pool (APAC) posted Apr 14
From the team and dates on Side's own job board.
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