Software Engineer, Infrastructure
- Salary
- $162.5K - $230K
- Level
- Mid
- Work type
- Hybrid · San Francisco
Not stated in the posting: visa.
Open. First seen 30 October 2026.
About the role
Niantic Spatial's standard text
About Niantic Spatial
AI has learned from almost everything online, but it still struggles with the physical world, where 99.5% of economic activity happens. It doesn’t know where things are, how spaces fit together, or what changes over time.
That’s one of the biggest unsolved problems in AI, and it’s the one we’re solving at Niantic Spatial. We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world. We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are.
In physical AI, mistakes have real consequences. That’s why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right.
Our team built some of the world’s most widely used maps. Now we’re building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time. If you want to help AI understand the world we actually live in, come build with us.
About the Role
You’ll join a small infrastructure team with broad, shared ownership — the engineers who keep Niantic Spatial running. The team covers the cloud platform, the developer tooling every engineer depends on, and the edge services our customers’ requests pass through. You’ll work across SRE, infrastructure, and developer platform alongside teammates who know the stack well, and you’ll grow into owning parts of it yourself. Because every engineer here builds on what this team provides, your work will also shape how the whole engineering org builds, ships, and operates.
What You'll Do
- Cloud and SRE: Build and maintain cloud infrastructure as code, and help improve reliability through monitoring, alerting, and service-level objectives.
- Developer Platform: Help run our source control, CI/CD pipelines, and build infrastructure so engineers can ship quickly and safely.
- Production Operations: Share on-call, take part in incident response and follow-up, and automate away repetitive operational work.
- Edge and Delivery: Help run the edge API gateway, CDN, and authentication and authorization systems with the rest of the team.
- Compute and GPU Management: Help provision and monitor compute and GPU capacity across teams.
- AI-Assisted Operations: Use AI tools to help build, automate, and maintain our infrastructure, and help shape how the team uses them.
What You'll Bring
- Years of Experience: 3+ years in infrastructure, SRE, DevOps, or platform engineering.
- Education: Bachelor’s degree in Computer Science, Engineering, or a related technical field, or equivalent practical experience.
- Infrastructure as Code: Experience managing infrastructure as code with tools such as Terraform, Pulumi, or similar.
- Cloud: Hands-on experience with GCP, AWS, or another major cloud provider in production.
- CI/CD: Experience building and maintaining CI/CD pipelines in GitLab, GitHub Actions, or similar.
- Containers: Production experience with containers and container orchestration, such as Kubernetes.
- Core Technical Skills: Proficiency in at least one programming language such as Python, Go, TypeScript, or C++, plus shell scripting and Linux systems.
- AI in Your Workflow: Comfort using AI-assisted tools in your engineering work, or a strong interest in building that habit. We’ll help you ramp up on how we use AI here.
Nice to Have
- Familiarity with API gateways, load balancers, or CDNs.
- Familiarity with modern authentication and authorization, such as OAuth 2.0, OIDC, or cloud IAM.
- Experience with GPU workloads or ML infrastructure.
- Experience with message queuing systems.
Location & Work Model
This role is based in our San Francisco or Sunnyvale, CA office, or in Bellevue, WA. We work in a high-collaboration environment and ask team members to be on-site a minimum of 3 days per week.
Compensation & Benefits
The base salary range for this position is $171,000 - $230,000 for Bay Area candidates and $162,500 - $218,500 for Seattle/Bellevue candidates. Actual salary is based on assessed skills, experience, and location. This role is also eligible for equity, bonus, and benefits. Your recruiter can answer questions about total compensation during the hiring process.
Niantic Spatial's standard text
Inclusive Application
We know the strongest candidates don't always tick every box. If you're excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn't match every qualification listed — you may be exactly who we're looking for.
Equal Opportunity
Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws.
Please contact your recruiter if you want to request an accommodation for the job application or interview process.
Candidate Privacy
I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial's Privacy Notice for Job Applicants and Candidates https://www.nianticspatial.com/applicant-privacy-notice.
What this role asks for
In most of Niantic Spatial's ads
Python
Named in most of its open postings, whatever the role.
56% of this description is written for the role. The rest is Niantic Spatial's standard text, folded away below.
Compared with Niantic Spatial's other open jobs.
The team: Engineering HIRES STEADILY
This role is one of 13 open in Engineering. 8 were posted in the last 30 days and the oldest in June: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Python (11 of 13), Computer Vision (10 of 13), C++ (8 of 13), PyTorch (8 of 13), Machine Learning (7 of 13), Deep Learning (6 of 13), CUDA (3 of 13)
OTHER ROLES ON THIS TEAM
- 3D Computer Vision Research Engineer, Geospatial Visual Localization posted Oct 29
- Software Engineering Intern (Summer 2027) - Native SDK & Mobile Platforms posted Oct 26
- Staff/Senior Staff Computer Vision Engineer - Map team posted Oct 22
- 3D Computer Vision Research Engineer - World Map posted Oct 19
- 3D Reconstruction Research Scientist/Engineer posted Oct 15
- AI Engineer, Computer Vision posted Oct 7
- Staff Engineer - Robot Learning, Embodied AI posted Oct 2
- Senior/Staff Product Engineer, Embodied AI posted Sep 30
- Senior Computer Vision Engineer, Embodied AI posted Sep 23
- Research Scientist, Embodied AI posted Sep 23
- Senior Computer Vision Engineer (Localization) posted Sep 18
- Solutions Architect (Enterprise) posted Jun 17
From the team and dates on Niantic Spatial's own job board.
Salary context
19 other open postings titled Software Engineer, Infrastructure state a salary: median USD 180,000 to USD 270,000 a year.
See Software Engineer salaries in San Francisco →
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