Lead Product Designer, Enterprise
- Salary
- $180K - $300K
- Level
- Lead
- Work type
- Hybrid · San Francisco
Not stated in the posting: visa.
Open. First seen 6 November 2026.
About the role
Perplexity is looking for a Lead Product Designer to own the design of our enterprise product. You'll design new experiences across enterprise and multiplayer use cases — making software that feels like the future but can be understood and used by anyone in the world today.
These surfaces are net-new and, in many cases, unprecedented. You'll be building them 0→1, which means bringing deep knowledge of how enterprise software actually works: organizational and seat management, and deeply nuanced role-based experiences that account for workplace policy, compliance, administrative management, privacy, permissions, and security. You'll ship features that balance well-established UI paradigms with novel applications of AI, working independently and strategically to find both the problems worth solving and the solutions worth shipping.
Good design that nobody gets to use is wasted, so you'll optimize for getting great software into customers' hands and learning from real usage. You'll work closely with product, engineering, and the broader design team, and you care about everything it takes to make a product great: product, interaction, brand, growth, copywriting, engineering, and marketing.
What you'll do
- Design net-new, 0→1 enterprise surfaces across enterprise and general multiplayer use cases
- Design for the realities of enterprise software: organizational management, seat management, admin controls, permissions, privacy, security, and compliance
- Craft deeply nuanced role-based experiences that adapt to workplace policy and different levels of access and responsibility
- Ship features that balance well-established UI paradigms with novel applications of AI
- Make software that feels like the future but can be used and understood by anyone in the world today
- Work independently and strategically — finding the problems and the solutions
- Own work end-to-end, from 0→1 product design through large-scale optimization
- Contribute to process so we're always shipping changes you're proud of, as often as possible
- Partner with brand design to ensure the enterprise product is not only useful but memorable
What we're looking for
- Experience designing enterprise, consumer, or prosumer products
- Deep knowledge of enterprise software: organizational and seat management, role-based access, admin management, permissions, privacy, security, and compliance
- Experience designing non-deterministic tools used by large workplace cohorts — eg.Figma, Slack, Ramp, Airtable
- Comfortable thinking about both 0→1 product design and large-scale optimization
- Excellent visual, UI, and interaction skills
- An excellent communicator with team members and users
- Comfort prototyping or coding your ideas
- You care about shipping great software more than anything else
- 5+ years of industry experience
Nice to have
- Some of our design team writes production code — we welcome existing skills or interest in coding with React or SwiftUI
What this role asks for
Particular to this role
React · Swift
Rare in Perplexity's other 88 open postings.
Standard for design roles
Figma
Common in design postings at any company.
Compared with Perplexity's other open jobs.
The team: Design HIRES STEADILY
This role is one of 14 open in Design. 2 were posted in the last 30 days and the oldest in June: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Figma (10 of 14), React (6 of 14), CSS (4 of 14), Swift (4 of 14), HTML (2 of 14), JavaScript (2 of 14), LLM (2 of 14)
OTHER ROLES ON THIS TEAM
- Content Designer posted Nov 4
- Content Designer posted Nov 4
- Motion Designer posted Sep 2
- Motion Designer posted Sep 2
- Brand Designer, Growth posted Sep 2
- Brand Designer, Growth posted Sep 2
- Lead Product Designer, Enterprise posted Sep 2
- Lead Product Designer, Growth posted Sep 2
- Lead Product Designer, Growth posted Sep 2
- Design Engineer, Growth & Marketing posted Jul 27
- Design Engineer, Growth & Marketing posted Jul 27
- Web Designer posted Jun 3
- Web Designer posted Jun 3
From the team and dates on Perplexity's own job board.
Other openings for this role
2 open postings for this role in San Francisco, first posted 9 September 2026. The company is likely hiring for more than one position. None has been taken down and posted again.
- 6 November 2026 – open (this posting)
- 9 September 2026 – open
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