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huaweicanada

Senior Researcher – GPU, AI & Hardware Architecture

Edmonton, Alberta, Canada
Level
Senior
Work type
On-site · Edmonton

Not stated in the posting: salary, visa.

Open. First seen 3 October 2026.

About the role

Huawei Canada has an immediate permanent opening for a Researcher.

About the team:

The Software-Hardware System Optimization Lab focuses on research and innovation in power efficiency and performance optimization for consumer devices. By leveraging the talents and capabilities of local academia and our team, we aim to build system-optimization capabilities for software and hardware across edge AI, multimedia, graphics, mobile gaming, and system software domains, thereby enhancing the user experience and performance competitiveness of Huawei's consumer device products.

About the job:

  • Research and prototype next-generation GPU/AI/hardware architectures — explore the frontier of AI-driven rendering, AI model training/fine-tuning on GPUs, and heterogeneous compute (CPU/GPU/NPU) co-design to shape future product direction.
  • Design and build AI compute platforms and toolchains — develop training/fine-tuning support, model deployment, evaluation harnesses, and agent/skill tooling that enable AI teams to move faster.
  • Profile and optimize GPU/CPU/AI performance across multiple platforms, driving real, measurable improvements from architecture down to kernel and shader level.
  • Build bridges across the stack — collaborate closely with hardware design, software/driver, AI/algorithm, and product/game teams to validate ideas from architecture through to production.

About the ideal candidate:

  • PhD in a computer-related field (with a focus on AI/ML or computer architecture) plus industry work experience.
  • Working knowledge of AI — familiarity with AI frameworks such as PyTorch, TensorFlow, or JAX, and a solid grasp of model training, fine-tuning, and inference workflows even if not at an expert level.
  • Proficiency in C/C++ and the ability to balance tradeoffs between architecture, design, and performance.
  • A research mindset — comfort exploring uncertain frontiers, validating hypotheses with prototypes, and communicating findings across teams.
  • Familiarity with the GPU ecosystem — CUDA, Vulkan, OpenGL, OpenCL, and/or WebGPU — with hands-on experience in at least one of these and the ability to reason about GPU microarchitecture and performance.
  • Familiarity with hardware architecture with hands-on practical experience, understanding how both graphics (rendering/games) and AI (training/inference) workloads shape hardware design, memory, and compute decisions.
  • Experience building AI agent / harness / skill toolchains, including model evaluation, orchestration, and LLM-powered tooling.
huaweicanada's standard text

Additional Information:

Huawei Canada is committed to a fair, inclusive, and accessible recruitment process. If you require accommodation during any stage of the hiring process, please let us know and we will work with you to meet your needs.

All applications for this position are reviewed directly by our hiring team, we do not use artificial intelligence tools to screen or select candidates.

What this role asks for

Particular to this role

CUDA

Rare in huaweicanada's other 129 open postings.

Standard for embedded / hardware roles

C++

Common in embedded / hardware postings at any company.

84% of this description is written for the role. The rest is huaweicanada's standard text, folded away below.

Read against huaweicanada's other open postings on this site.

The team: Software-Hardware System Optimization Lab

This role is one of 7 open in Software-Hardware System Optimization Lab.

WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS

C++ (6 of 7), Python (6 of 7), C (4 of 7), LLM (4 of 7), PyTorch (4 of 7), Deep Learning (3 of 7), Linux (3 of 7)

OTHER ROLES ON THIS TEAM

From the team and dates on huaweicanada's own job board.

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