Technical Designer in Animation
- Level
- Mid
Not stated in the posting: salary, work type, visa.
Open. First seen 22 October 2026.
About the role
Epic Games's standard text
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate entertaining, high-quality characters. You will be a primary point of contact for animation implementation, any animation-related technical challenges, and will work closely with Animation, Design, and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently.
You will also help identify potential issues and deploy correct solutions, using your technical knowledge to help bridge and facilitate communication between the animation team and other departments.
In this role, you will
- Build animation behavior tools, techniques, and frameworks that enable complex systems and entertaining characters
- Design and implement animation state machines, behaviors, and runtime solutions
- Partner with animation leadership to translate creative vision into technical reality, protecting style consistency and pushing the quality bar
- Collaborate with Design and Programming to troubleshoot and resolve in-game animation issues and technical challenges
- Identify opportunities to improve the animation pipeline and workflow, and provide technical solutions for the animation team
- Create documentation and deliver training to level up the animation team's technical fluency
- Collaborate with Technical Designers in Animation (TDiA) across Epic Games to share solutions, align workflows where appropriate and identify opportunities to leverage existing tools and systems rather than duplicating effort
What we're looking for
- A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with state-of-the-art animation methods
- An understanding of generative AI tools and capabilities as it relates to character animation
- Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine using our Control Rig toolset
- Exceptional problem-solving ability with strong written communication and teamwork skills
- Strong familiarity with gameplay animation tools and concepts, such as blend trees, state machines, and Unreal Engine Animation Blueprints
- Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus
- Self-motivation, a strong work ethic, and the ability to work independently
- Experience with C++ is not required
EPIC JOB + EPIC BENEFITS = EPIC LIFE
We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.
Epic Games's standard text
As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
What this role asks for
Particular to this role
Generative AI
Rare in Epic Games's other 115 open postings.
In most of Epic Games's ads
Unreal Engine
Named in most of its open postings, whatever the role.
82% of this description is written for the role. The rest is Epic Games's standard text, folded away below.
Compared with Epic Games's other open jobs.
The team: Art HIRES STEADILY
This role is one of 13 open in Art. 4 were posted in the last 30 days and the oldest in March: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unreal Engine (13 of 13), C++ (7 of 13), Python (4 of 13), Generative AI (3 of 13), C# (2 of 13), Figma (2 of 13), Unity (2 of 13)
OTHER ROLES ON THIS TEAM
- Lead Technical Animator posted Sep 29
- Lead Technical Animator posted Sep 29
- Lead Technical Artist posted Sep 29
- Lead Technical Artist posted Sep 29
- Senior Technical Artist posted Aug 14
- Senior Technical Artist posted Aug 14
- Senior Technical Designer in Animation posted Jul 28
- Senior Technical Designer in Animation posted Jul 28
- Technical Designer in Animation posted May 28
- Technical Designer in Animation posted May 28
- UI Artist posted May 19
- UI Artist posted Mar 30
From the team and dates on Epic Games's own job board.
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