Game Designer - Midcore Games
- Salary
- Not stated
- Level
- Mid
- Work type
- On-site · Warsaw
- Visa
- Not stated
Open. First seen 9 October 2026.
The team: Core - New Studios HIRES STEADILY
This role is one of 14 open in Core - New Studios. 4 were posted in the last 30 days and the oldest in May: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unity (4 of 14), C# (3 of 14), Figma (3 of 14)
OTHER ROLES ON THIS TEAM
- Product Manager - Midcore Games posted Oct 9
- Product Data Analyst - Midcore Games posted Oct 5
- UI/UX Artist - Castle Busters posted Sep 23
- Game Developer - Puzzle Games posted Aug 25
- Technical Director - New Games posted Aug 25
- Level Designer - Puzzle Games posted Aug 12
- Game Designer - Puzzle Games posted Aug 12
- Product Manager - Puzzle Games posted Aug 12
- Level Designer - Puzzle Games posted Jul 20
- Product Specialist - Puzzle Games posted Jul 20
- UI/UX Artist - Midcore Unit posted May 7
- Game Developer - Midcore Games posted May 4
- Game Developer - Puzzle Games posted May 4
From the team and dates on Voodoo's own job board.
About the role
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Beijing- based or Warsaw-based, with relocation support available.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
Role
We’re seeking a talented and seasoned Game Designer who is deeply passionate about RPG/midcore games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
- Define a clear, cohesive design pipeline
- Pitch and implement big features to the team, deconstructing them into smaller components
- Own game balancing, pace, feel
- Always back up your ideas with available data points
- Ability to deconstruct and analyze mobile games mechanics
- Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
- Fine-tune game balancing, pacing, and feel
- Benchmark the market to stay on top of new trends
- Understanding of models and tools to analyze gameplay and user behavior
Profile
- At least 3 years of professional experience in the gaming industry as a Designer
- Experience working on mobile games, F2P or RPG
- Experience in designing LiveOps for a live product is a huge plus
- Creative and hacker mindset
- Good sense of gameplay experience, and special attention to detail
- Communication skills in English, both written and verbal
- Knowledge of casual games
- Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
- Accountability, independence, and responsibility when given ownership over your work
- An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
Benefits:
- Competitive salary
- Benefits according to the country you reside in
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