Junior Product Specialist - Aquapark
- Salary
- Not stated
- Level
- Junior
- Work type
- Remote · Turkey only
- Visa
- Not stated
Open. First seen 16 October 2026.
The team: Live - Studios HIRES STEADILY
This role is one of 17 open in Live - Studios. 10 were posted in the last 30 days and the oldest in May: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
C# (3 of 17), Unity (3 of 17), Figma (2 of 17), LLM (2 of 17), Python (2 of 17)
OTHER ROLES ON THIS TEAM
- Senior Game Data Analyst - Paper.io 2 posted Oct 14
- Product Manager - Paper.io 2 posted Oct 14
- Senior Product Manager - Paper.io 2 posted Oct 14
- Senior Game Developer (Game Feel, UI, Animations, VFX) - Paper.io2 posted Oct 14
- Gameplay & UI Developer - Paper.io2 posted Oct 14
- Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2 posted Oct 14
- Lead Game Developer - Woodturning posted Oct 12
- Senior QA Tester - Paper.io 2 posted Oct 5
- Technical Artist (AI) – Portfolio Games Team – Freelance posted Oct 1
- Product Manager - Helix Jump posted Sep 15
- Product Manager - Puzzle Games posted Aug 11
- Game Developer - Collect'Em All posted Aug 11
- Senior Level Designer - Hole.io posted Aug 4
- Senior Game Designer - Mob Control posted Jul 27
- Product Lead - Portfolio Midcore Games posted Jun 19
- UI/UX Artist - Paper.io 2 posted May 26
From the team and dates on Voodoo's own job board.
About the role
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will join a new Live Studio focused on Aquapark, one of Voodoo’s most iconic hypercasual hits.
Our ambition is to give Aquapark a second life: preserve what made it successful, improve the quality and game feel, and evolve it into a stronger hybrid-casual / casual live game.
You will be part of a small, lean, and ambitious team with high ownership and fast iteration.
Role
As a Product Specialist, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
- Test and playtest levels and features to ensure quality and enjoyment
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
Profile
- Strong passion for action hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Understanding of player psychology and what drives engagement, retention, and satisfaction in action games
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback.
- Hands-on approach: comfortable iterating on designs directly in Unity (creating levels in our level editor, tuning parameters, prefabs, configs) rather than only writing specs for others.
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Fluent in English
- Experience in: Unity, AI tools
- Bonus: Professional experience in game design, product specialist, or similar role in the mobile gaming industry
- Bonus: Knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
Similar jobs
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