Product Manager - Midcore Games
- Salary
- Not stated
- Level
- Lead
- Work type
- On-site · Warsaw
- Visa
- Not stated
Open. First seen 9 October 2026.
The team: Core - New Studios HIRES STEADILY
This role is one of 14 open in Core - New Studios. 4 were posted in the last 30 days and the oldest in May: a team that hires all year rather than one being built.
WHAT THE TEAM WORKS WITH, ACROSS ITS POSTINGS
Unity (4 of 14), C# (3 of 14), Figma (3 of 14)
OTHER ROLES ON THIS TEAM
- Game Designer - Midcore Games posted Oct 9
- Product Data Analyst - Midcore Games posted Oct 5
- UI/UX Artist - Castle Busters posted Sep 23
- Game Developer - Puzzle Games posted Aug 25
- Technical Director - New Games posted Aug 25
- Level Designer - Puzzle Games posted Aug 12
- Game Designer - Puzzle Games posted Aug 12
- Product Manager - Puzzle Games posted Aug 12
- Level Designer - Puzzle Games posted Jul 20
- Product Specialist - Puzzle Games posted Jul 20
- UI/UX Artist - Midcore Unit posted May 7
- Game Developer - Midcore Games posted May 4
- Game Developer - Puzzle Games posted May 4
From the team and dates on Voodoo's own job board.
About the role
About Voodoo
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is ideally Beijing- based or Warsaw-based, with relocation support available.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Midcore game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
Role
As a Product Manager for one of our Midcore Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.
- Develop and iterate on game mechanics and features that enhance the core gameplay loop
- Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
- Collaborate with engineers and artists to bring level designs and features to life
- Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
- Balance game difficulty curves to ensure appropriate challenge and retention across all levels
- Stay up-to-date with the hybrid-casual and midcore game market, analyzing competitor games and emerging trends
- Contribute to the product roadmap and strategic direction
- Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
Profile
- 4+ years of professional experience in game design, product specialist, product Manager, or similar role in the mobile gaming industry
- Strong passion for mobile midcore and hybrid-casual games, with a deep understanding of what makes them engaging and successful
- Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
- Understanding of player psychology and what drives engagement, retention, and satisfaction in midcore games
- Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
- Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
- Fluent in English
- Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits:
- Competitive salary
- Benefits according to the country you reside in
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